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 Updates

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Number of posts : 77
Registration date : 2008-10-11

PostSubject: Updates   Tue Nov 23, 2010 5:56 am

~F

-Wandering NPCs
--added some to the two Caers

-Added shops (and updated the areas with placeables)
--Callidyrr
---Magic
---Clothing
---Temple
---3 Misc. shops

-Loot
--added level 2 loot (levels 0-2 are now in)

-Poison Weapon
--Poison lasts for one minute
--there is a chance of failure depending on poison level vs. Apply Poison skill
--You can poison potions
--If you have "Use Poison" feat (assassin/blackguard)
---poison lasts for two minutes
---you can never fail poison application

-Fixed misc. bugs in areas and scripts

-Placeables
--added new floor tile placeables
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PostSubject: Re: Updates   Fri Nov 26, 2010 10:49 am

~G

-Debugged Scripts

-Areas
--added placeables
--updated placeables

-Weapons
--Quarterstaff now double-sided weapon

-Cart Travel
--PCs can now travel by cart
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PostSubject: Re: Updates   Sun Nov 28, 2010 9:23 am

~H

-Mini Quest
--added another to the guard captain (with the dock worker, this brings PCs to level 3)

-Smashed some bugs
--hobgoblin will now spawn in the forest
--over-population script working properly
--Soul item now properly given

-Areas
--updated areas with placeables
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PostSubject: Re: Updates   Mon Nov 29, 2010 4:35 pm

~I

-Fixed temple shop using bard shop

-Added potions to level 0 loot bin

-Tweaked wayfire placeables

-Open Lock
--properly adds to PCs
--Added lockpicks to new rogues

-Pickpocket
--working properly
--updated

-Bank
--updated

-Use Magic Device
--DC = spell caster level + innate spell level
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